Spells
 
 
 
Spell Cost of Book Description Image
Blood Star $27,500 Ahhh, this is the lovely spell our beautiful Succubi cast at us.
Bone Spirit $10,500 Enchants a spooky little flying apparition that hurls itself towards your enemies, causing some serious damage.
Chain Lightning $20,000 Sends multiple small bolts of lightning that try to scatter towards an enemy target.
Charged Bolt $3,000 Fires an electromagnetic field that goes any way it pleases, hurting allies and enemies alike.
Elemental $15,000 Sends a small elemental human body consumed in fire, running at a high speed, at your foe.
Fire Wall $10,000 Produces a long stationary string of flame that harms any non fire resistant creature, for a long period of time.
Fireball $8,000 Goodness gracious, great balls of fire :)
Firebolt $1,000 Goodness gracious, tiny balls of fire :)
Flame Wave $10,000 Sends out a horizontal line of flame streaming across the screen.
Flash $5,000 Bursts out a surge of energy all around you for a short period of time. Created for a close attack.
Golem $10,000 Summons the ancient spirit of Golem to help fight by your side. Can be controlled by facing in the direction you want him to walk.
Guardian $14,000 Summons a three-headed hydra that spits fireballs at the enemies.
Heal Other $1,000 Allows you to heal other players.
Healing $1,000 Gives back some hp.
Holy Bolt $1,000 Sends out a blue fireball that harms only undead creatures, such as zombies/skeletons. Will not hurt players.
Inferno $3,000 A less mobile spell than fireball. Instead, it is short range and more powerful. Basically sends out a surge of fire in one direction.
Lightning $5,000 Sends out a samll bolt of lightning in one small stream and dissipates.
Mana Shield $13,000 When casted an orb floats over your head. This magical orb allows you to use mana for hp.
Nova n/a Sends out a large powerful burst of small bolts of lightning in all directions. Has a devastating effect and should be used when surrounded.
Phase $8,000 When surrounded and cannot escape "phases" the enemies and gets you out of danger.
Stone Curse $12,000 Turns enemy to stone, making it vulnerable for a short period of time. -
Telekinesis $10,000 This is a spell that moves things. It can be used to open trapped chests and trap doors from a safe distance. Creatures can also be pushed. -
Teleport $15,000 As spell used to zap your character out of a room without actually walking.
Town Portal $5,000 Creates a blue and black gate that will take you to town from anywhere in a labrynth. It will also stay there until the caster returns to the dungeon through the same portal.
 

 <= Back to the Diablo page